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The Legendary Compass Rose

Weapon Type Shuriken
Damage 5.2[1d2+2] + 15 Slash, Magic, Silver, Adamantine, Mithril, ColdIron, Byeshk, Pierce
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 31
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This centerpoint of a great compass makes a great improvised weapon.
Material Steel
Durability 325
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
  • Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
  • Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
  • Returning: This missile will return to you.
Augment Slots
  • Isle of Dread: Scale Slot (Weapon)
  • Red Augment Slot
Set Bonuses
The Legendary Dread Isle's Curse
5 Pieces Equipped:
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...

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The Legendary Compass Rose
The Legendary Compass Rose
Shuriken
Accepts Sentience
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 31
Binds to Account on Acquire
Base Damage Rating: 34.12
Damage: 5.2[1d2+2] + 15 Slash, Magic, Silver, Adamantine, Mithril, ColdIron, Byeshk, Pierce
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
Returning: This missile will return to you.
Augments:
Isle of Dread: Scale Slot (Weapon) : Empty
Red Augment Slot: Empty
Set Bonuses:
The Legendary Dread Isle's Curse:
5 Pieces Equipped:
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
Durability: 325 / 325
Steel (Hardness: 41)
This centerpoint of a great compass makes a great improvised weapon.