Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 11
Binds to Account on Acquire
Base Damage Rating: 12.65
Damage: 1.2[1d10] + 5 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Coruscating 3: This effect causes the edges of this weapon to coruscate, dealing 3d6 Light damage on each hit.
Blazing 7: This effect causes the edges of this weapon to coruscate, dealing 7d6 Light damage on each critical hit.
Sunburst 45: This weapon blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy for 6 seconds unless it succeeds on a DC 45 Reflex saving throw.
Limb Chopper: This potent and feared ability allows the weapon to sever the limbs of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon severs an opponent's limb from its body. Some creatures, including many aberrations and all oozes, have no limbs. Others, such as golems and undead creatures, are not affected by the loss of their limbs. Most other creatures, however, have their movement slowed 75% and attacks slowed by 50% when a limb is cut off.
Durability: 195 / 195
Steel (Hardness: 21)
Named for the center of Gauntlgrym, this axe was made to honor the Dwarves who answered Bruenor's call.