Base Damage Rating: 39.38
Damage: 5[1d4+2] + 15 Pierce, Magic, Good
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Brilliance of the Shattered Sun: Light drips from within this small container, sparkling before your eyes. With this item equipped, your offensive attacks and spells have a chance of creating a burst of pure light, dealing Light damage and blinding enemies.
Ghostbane 6: This weapon is attuned specifically to hunt the risen dead, dealing an additional 6d10 bane damage vs. Undead monsters.
This weapon also has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
Flaming Blast 6: This weapon burns with deadly magical fire, dealing 6d6 Fire damage on a successful hit, and an additional 6d6 Fire damage on a critical hit.
Good Blast 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit, and an additional 6d6 Good damage on a critical hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Returning: This missile will return to you.
Augments:
Purple Augment Slot: Empty
This flask is packed with secret ingredients passed down from generation to generation, and bursts on impact with a monster or wall. Nearby creatures are momentarily blinded by the flash, and it's claimed that the liberal use of Sun Flasks can drive away the darkness of Mabar.