Base Damage Rating: 6.82
Damage: 1d6 + 3 Slash, Magic, Crystal
Critical Roll: (5%) 20-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Plant Bane 2: This weapon looks like it can do some serious damage to nasty weeds, and does an additional 2d10 bane damage vs. Plants
Piercing 2: The edges of this weapon have serrated edges, dealing an additional 2d6 piercing damage on each hit.
Bleeding 2: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 2d8 bleeding damage to those that are vulnerable to it.
Maiming 2: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
Crystal: Rumor has it that the crystal this item is made from comes from Riedra and has certain qualities in common with crysteel. Crystal weapons are able to overcome the protective damage reduction of many Quori creatures, which can be resistant to other weapons. Spell failure chances for armors and shields made from crystal are also decreased by 10%.
A handy implement for cutting the hedges.