Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 11
Binds to Account on Acquire
Base Damage Rating: 12.65
Damage: 1.2[1d10] + 5 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Impactful 3: This effect causes the edges of this weapon to ripple with force, dealing 3d6 force damage on each hit.
Crushing 7: This effect causes the edges of this weapon to ripple with force, dealing 7d6 force damage on each critical hit.
Telekinetic 45: Targets that suffer a critical hit from a Telekinetic weapon must make a DC 45 Reflex saving throw or be knocked down.
Limb Chopper: This potent and feared ability allows the weapon to sever the limbs of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon severs an opponent's limb from its body. Some creatures, including many aberrations and all oozes, have no limbs. Others, such as golems and undead creatures, are not affected by the loss of their limbs. Most other creatures, however, have their movement slowed 75% and attacks slowed by 50% when a limb is cut off.
Durability: 195 / 195
Steel (Hardness: 21)
This axe, made to honor Dwarven craftspeople, was empowered by a particularly powerful Duergar Mindcleaver.