BETA — This site is under active development. Data may be incomplete or incorrect.

The Forgehammer

Weapon Type Warhammer
Damage 1.2[1d8] + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 11
Binding Binds to Account on Acquire
Description Once a central fixture of the Great Forge, this hammer became lost to time.
Material Steel
Durability 175
Weight 5.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Fiery 3: This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
  • Crushing 7: This effect causes the edges of this weapon to ripple with force, dealing 7d6 force damage on each critical hit.
  • Magma Surge 2: Strikes with this weapon have a small chance to call forth a surge of superheated magma, dealing 2d20+27 fire damage.
  • Blunt Trauma: This weapon is incredibly dense and delivers especially powerful blows. When rolling a 19 or 20 on an attack with this weapon, your critical multiplier is increased by +1.
Augment Slots
  • Red Augment Slot
Found In
QuestChest
Tower of Vengeance Chest 1 Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
The Forgehammer
The Forgehammer
Warhammer
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 11
Binds to Account on Acquire
Base Damage Rating: 11.00
Damage: 1.2[1d8] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Fiery 3: This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
Crushing 7: This effect causes the edges of this weapon to ripple with force, dealing 7d6 force damage on each critical hit.
Magma Surge 2: Strikes with this weapon have a small chance to call forth a surge of superheated magma, dealing 2d20+27 fire damage.
Blunt Trauma: This weapon is incredibly dense and delivers especially powerful blows. When rolling a 19 or 20 on an attack with this weapon, your critical multiplier is increased by +1.
Augments:
Red Augment Slot: Empty
Durability: 175 / 175
Steel (Hardness: 21)
Once a central fixture of the Great Forge, this hammer became lost to time.