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The Dragon Dagger

Weapon Type Dagger
Damage 1d4 + 5 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 10
Binding Binds to Account on Acquire
Description When wind rushes through holes in this green dagger's hilt, it calls the mighty dragons home.
Material Steel
Durability 140
Weight 1.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Reverberating 3: This effect causes the edges of this weapon to pulse with sound, dealing 3d6 Sonic damage on each hit.
  • Screeching 7: This effect causes the edges of this weapon to pulse with sound, dealing 7d6 Sonic damage on each critical hit.
  • Paralyzing: Any creature struck by this weapon must succeed on a Difficulty Check 17 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
  • Dragon's Edge: +9% Enhancement bonus to bypass enemy Fortification. On Crit: 3d8 Bleeding Damage to those that are vulnerable to it.
Augment Slots
  • Red Augment Slot

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The Dragon Dagger
The Dragon Dagger
Dagger
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 10
Binds to Account on Acquire
Base Damage Rating: 8.25
Damage: 1d4 + 5 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Reverberating 3: This effect causes the edges of this weapon to pulse with sound, dealing 3d6 Sonic damage on each hit.
Screeching 7: This effect causes the edges of this weapon to pulse with sound, dealing 7d6 Sonic damage on each critical hit.
Paralyzing: Any creature struck by this weapon must succeed on a Difficulty Check 17 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
Dragon's Edge: +9% Enhancement bonus to bypass enemy Fortification. On Crit: 3d8 Bleeding Damage to those that are vulnerable to it.
Augments:
Red Augment Slot: Empty
Durability: 140 / 140
Steel (Hardness: 20)
When wind rushes through holes in this green dagger's hilt, it calls the mighty dragons home.