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One of 6 items called “The Diplomancer” · see the others · 0x70031B7E

The Diplomancer

Weapon Type LightCrossbow
Damage 1d8 + 2 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 5
Binding Binds to Account on Acquire
Description Ask questions first. Shoot later.
Material Wood
Durability 125
Weight 4.00 lbs
Effects
  • +2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
  • Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
  • Impactful {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each hit.
  • Distant Diversion +{0}%: +{0}% Enhancement bonus to Decreased threat generated from ranged damage.
  • Diplomacy +{0}: +{0} Competence bonus to Diplomacy.
Augment Slots
  • Orange Augment Slot

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The Diplomancer
The Diplomancer
LightCrossbow
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 5
Binds to Account on Acquire
Base Damage Rating: 7.15
Damage: 1d8 + 2 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
Impactful {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each hit.
Distant Diversion +{0}%: +{0}% Enhancement bonus to Decreased threat generated from ranged damage.
Diplomacy +{0}: +{0} Competence bonus to Diplomacy.
Augments:
Orange Augment Slot: Empty
Durability: 125 / 125
Wood (Hardness: 15)
Ask questions first. Shoot later.