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One of 6 items called “The Diplomancer” · see the others · 0x70031B7D

The Diplomancer

Weapon Type LightCrossbow
Damage 1d8 + 4 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 10
Binding Binds to Account on Acquire
Description Ask questions first. Shoot later.
Material Wood
Durability 175
Weight 4.00 lbs
Effects
  • +4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
  • Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
  • Impactful {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each hit.
  • Distant Diversion +{0}%: +{0}% Enhancement bonus to Decreased threat generated from ranged damage.
  • Diplomacy +{0}: +{0} Competence bonus to Diplomacy.
Augment Slots
  • Orange Augment Slot

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The Diplomancer
The Diplomancer
LightCrossbow
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 10
Binds to Account on Acquire
Base Damage Rating: 9.35
Damage: 1d8 + 4 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
Impactful {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each hit.
Distant Diversion +{0}%: +{0}% Enhancement bonus to Decreased threat generated from ranged damage.
Diplomacy +{0}: +{0} Competence bonus to Diplomacy.
Augments:
Orange Augment Slot: Empty
Durability: 175 / 175
Wood (Hardness: 20)
Ask questions first. Shoot later.