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Suncrusher

Weapon Type Morningstar
Damage 2[1d8] + 5 Bludgeon, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 15
Binding Binds to Account on Acquire
Description "The sun itself will strike you down!"
Material Steel
Durability 215
Weight 6.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Fiery 4: This effect causes the edges of this weapon to burn with enchanted flames, dealing 4d6 Fire damage on each hit.
  • Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Smiting: On Hit: 4 to 24 Bane damage to Constructs.
    On Vorpal Hit: If a construct struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the construct has above 1000 hit points, it takes 100 damage.
Augment Slots
  • Red Augment Slot
Found In
QuestChest
Smash and Burn Chest 1 Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Suncrusher
Suncrusher
Morningstar
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 15
Binds to Account on Acquire
Base Damage Rating: 14.70
Damage: 2[1d8] + 5 Bludgeon, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Fiery 4: This effect causes the edges of this weapon to burn with enchanted flames, dealing 4d6 Fire damage on each hit.
Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Smiting: On Hit: 4 to 24 Bane damage to Constructs.
On Vorpal Hit: If a construct struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the construct has above 1000 hit points, it takes 100 damage.
Augments:
Red Augment Slot: Empty
Durability: 215 / 215
Steel (Hardness: 25)
"The sun itself will strike you down!"