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Stormreach Guardian's Hammer

Weapon Type Warhammer
Damage 1.8[1d8] + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 14
Binding Binds to Account on Acquire
Description Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.
Material Steel
Durability 205
Weight 5.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Chilling 3: This effect causes the edges of this weapon to become frozen to the touch, dealing 3d6 Ice damage on each hit.
  • Crushing 8: This effect causes the edges of this weapon to ripple with force, dealing 8d6 force damage on each critical hit.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
  • Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augment Slots
  • Red Augment Slot
Set Bonuses
Renegade Champion
(3) Set:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+2 Artifact Bonus to Rune Arm DCs
+10 Artifact Bonus to Repair Amplification.
Found In
QuestChest
Quarantine Chest Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Stormreach Guardian's Hammer
Stormreach Guardian's Hammer
Warhammer
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 14
Binds to Account on Acquire
Base Damage Rating: 13.75
Damage: 1.8[1d8] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Chilling 3: This effect causes the edges of this weapon to become frozen to the touch, dealing 3d6 Ice damage on each hit.
Crushing 8: This effect causes the edges of this weapon to ripple with force, dealing 8d6 force damage on each critical hit.
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Renegade Champion:
(3) Set:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+2 Artifact Bonus to Rune Arm DCs
+10 Artifact Bonus to Repair Amplification.
Durability: 205 / 205
Steel (Hardness: 24)
Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.