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Stormreach Guardian's Hammer

Weapon Type Warhammer
Damage 1.8[1d8] + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 14
Binding Binds to Account on Acquire
Description Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.
Material Steel
Durability 205
Weight 5.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
  • Crushing {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each critical hit.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
  • Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augment Slots
  • Red Augment Slot
Set Bonuses
Renegade Champion
3 Pieces Equipped:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+2 Artifact Bonus to Rune Arm DCs
+10 Artifact Bonus to Repair Amplification.

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Stormreach Guardian's Hammer
Stormreach Guardian's Hammer
Warhammer
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 14
Binds to Account on Acquire
Base Damage Rating: 13.75
Damage: 1.8[1d8] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Crushing {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each critical hit.
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Renegade Champion:
3 Pieces Equipped:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+2 Artifact Bonus to Rune Arm DCs
+10 Artifact Bonus to Repair Amplification.
Durability: 205 / 205
Steel (Hardness: 24)
Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.