BETA — This site is under active development. Data may be incomplete or incorrect.

Stolen Necklace (ML25)

Slot Neck
Minimum Level 25
Binding Binds to Character on Equip
Description Lost to a pocket, away from it's locket, the gem was precious indeed.
Once fit for a king, of whom bards did sing, the necklace is now in need.
Material Gold
Durability 260
Weight 0.10 lbs
Effects
  • Charisma +8: Passive: +8 Enhancement Bonus to Charisma.
1 of these
  • Bluff +19: Passive: +19 Competence Bonus to the Bluff skill.
  • Concentration +19: Passive: +19 Competence Bonus to the Concentration skill.
  • Diplomacy +19: Passive: +19 Competence Bonus to the Diplomacy skill.
  • Haggle +19: Passive: +19 Competence Bonus to the Haggle skill.
  • Heal +19: Passive: +19 Competence Bonus to the Heal skill.
  • Listen +19: Passive: +19 Competence Bonus to the Listen skill.
  • Intimidate +19: Passive: +19 Competence Bonus to the Intimidate skill.
  • Search +19: Passive: +19 Competence Bonus to the Search skill.
  • Spot +19: Passive: +19 Competence Bonus to the Spot skill.
  • Spellcraft +19: Passive: +19 Competence Bonus to the Spellcraft skill.
  • Resistance +9: Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
  • Natural Armor +9: Passive: +9 Natural Armor Bonus to Armor Class.
  • Wizardry IX: Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
  • Accuracy IX: Passive: +9 Competence Bonus to Attack Rolls.
Augment Slots
  • Yellow Augment Slot
Found In
QuestChest
Friends in Low Places Chest 1 Epic Normal
Friends in Low Places Chest 2 Epic Normal

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Stolen Necklace (ML25)
Stolen Necklace (ML25)
Equips to: Neck
Minimum Level: 25
Binds to Character on Equip
Charisma +8: Passive: +8 Enhancement Bonus to Charisma.
Intimidate +19: Passive: +19 Competence Bonus to the Intimidate skill.
Augments:
Yellow Augment Slot: Empty
Durability: 260 / 260
Gold (Hardness: 35)
Lost to a pocket, away from it's locket, the gem was precious indeed.
Once fit for a king, of whom bards did sing, the necklace is now in need.