Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 6
Binds to Account on Acquire
Base Damage Rating: 7.47
Damage: 1d6 + 3 Pierce, Magic, Adamantine
Critical Roll: (5%) 20-20 / x4
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Electrifying 2: This effect causes the edges of this weapon to arc with electricity, dealing 2d6 Lightning damage on each hit.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Orange Augment Slot: Empty
Durability: 125 / 125
Steel (Hardness: 26)
Forged from dwarven steel and meteoric iron, this pick shoots out a torrent of sparks when it strikes a foe.