Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
Natural Armor Bonus +13: This item is padded with leather and other natural ingredients, and provides a 13 Natural Armor bonus to AC
Cold Resistance +51: +51 Enhancement bonus to Resist Cold.
Spell Resistance +39: +39 Enhancement bonus to Spell Resistance.
Alchemical Water Attunement: Attacks and offensive spells have a chance to inflict ten stacks of cold damage over time, fading one stack at a time. This effect has an internal cooldown.
Legendary Ice Shards Guard: This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
Rune Arm Imbue: Tidal Shot VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 20 points of untyped damage per hit. Fire creatures take double damage. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments:
Green Augment Slot: Empty
Yellow Augment Slot: Empty
Legendary Saltmarsh Explorer:
5 Pieces Equipped:
+30 Artifact bonus to Physical and Magical Resistance Rating
+15 Artifact bonus to Melee, Ranged, and Universal Spell Power
+3 Artifact bonus to all Ability Scores
+30 Artifact Bonus to Positive, Negative, and Repair Amplification
The son of the son of the most distinguished of the Runearms.