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Sinister Handaxe

Weapon Type Handaxe
Damage 1d6 + 5 Slash, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 10
Binding Binds to Account on Acquire
Description Something about this axe makes you uneasy. On the other hand, it fits so snugly into your off-hand.
Material Steel
Durability 150
Weight 3.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Bleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • Better Offhanded: While this item is in your offhand, it gains +2\[W\].
Augment Slots
  • Orange Augment Slot

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Sinister Handaxe
Sinister Handaxe
Handaxe
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 10
Binds to Account on Acquire
Base Damage Rating: 9.35
Damage: 1d6 + 5 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Bleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
Better Offhanded: While this item is in your offhand, it gains +2\[W\].
Augments:
Orange Augment Slot: Empty
Durability: 150 / 150
Steel (Hardness: 20)
Something about this axe makes you uneasy. On the other hand, it fits so snugly into your off-hand.