Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 7
Binds to Account on Acquire
Base Damage Rating: 9.35
Damage: 1d10 + 3 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Construct Bane 2: This weapon is attuned specifically to disrupt creations, dealing an additional 2d10 bane damage vs. Constructs
Fiery 2: This effect causes the edges of this weapon to burn with enchanted flames, dealing 2d6 Fire damage on each hit.
Acidic 2: This effect causes the edges of this weapon to drip with acid, dealing 2d6 Acid damage on each hit.
Set Bonuses:
The Dread Isle's Curse:
5 Pieces Equipped:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...
Durability: 155 / 155
Wood (Hardness: 17)
A mallet destined to repair a ship - or to destroy one. Its acidic and flaming enchantments are excellent against sturdy constructs.