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Shield of Reflecting

Shield Type Large Shield
Proficiency Large Shield Proficiency
Minimum Level 10
Binding Binds to Account on Acquire
Shield Bonus +9
Damage Reduction (DR) 9
Armor Check Penalty -1
Spell Failure 15%
Damage 1d6 + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Description This shield was probably once used in an attempt to fight a medusa. It can protect the wielder against transmutation spells such as Flesh to Stone.
Material Steel
Durability 175
Weight 15.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Parrying +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves.
  • Insightful Physical Sheltering +6: +6 Insight bonus to Physical Resistance Rating
  • Absorb Petrification: This effect absorbs most petrification spells. Only a few such spells can be absorbed before the item ceases to function and must have time to dissipate the absorbed energy.
  • Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.

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Shield of Reflecting
Shield of Reflecting
Large Shield
Equips to: Off Hand
Large Shield Proficiency
Minimum Level: 10
Binds to Account on Acquire
Shield Bonus: +9
Damage Reduction (DR): 9
Armor Check Penalty: -1
Spell Failure: 15%
Base Damage Rating: 8.92
Damage: 1d6 + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Parrying +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves.
Insightful Physical Sheltering +6: +6 Insight bonus to Physical Resistance Rating
Absorb Petrification: This effect absorbs most petrification spells. Only a few such spells can be absorbed before the item ceases to function and must have time to dissipate the absorbed energy.
Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
Durability: 175 / 175
Steel (Hardness: 20)
This shield was probably once used in an attempt to fight a medusa. It can protect the wielder against transmutation spells such as Flesh to Stone.