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Rope and Pulley

Weapon Type HeavyMace
Damage 1d8 + 3 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 7
Binding Binds to Account on Acquire
Description An old sailor's creed, \qA ship's only as good as its weakest link,\q applies doubly so in a storm.
Material Wood
Durability 130
Weight 8.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Icy Blast 2: This weapon is sheathed in icy cold, dealing 2d6 Cold damage on a successful hit, and an additional 2d6 Cold damage on a critical hit.
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect.
Augment Slots
  • Red Augment Slot
Set Bonuses
The Dread Isle's Curse
5 Pieces Equipped:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...

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Rope and Pulley
Rope and Pulley
HeavyMace
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 7
Binds to Account on Acquire
Base Damage Rating: 7.87
Damage: 1d8 + 3 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Icy Blast 2: This weapon is sheathed in icy cold, dealing 2d6 Cold damage on a successful hit, and an additional 2d6 Cold damage on a critical hit.
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect.
Augments:
Red Augment Slot: Empty
Set Bonuses:
The Dread Isle's Curse:
5 Pieces Equipped:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...
Durability: 130 / 130
Wood (Hardness: 17)
An old sailor's creed, \qA ship's only as good as its weakest link,\q applies doubly so in a storm.