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Pale Rod

Weapon Type Club
Damage 3[1d6] + 6 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 20
Accepts Sentience Yes
Description Around this rod, even the air itself seems to wither and die.
Material Wood
Durability 250
Weight 3.00 lbs
Effects
  • +6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
  • Nullification: Passive: +90 Equipment Bonus to Negative Energy and Poison Spell Power.
  • Void Lore VI: Passive: Your Negative Energy and Poison spells gain a +16% Equipment Bonus to their chance to Critical Hit.
  • Improved Light Resistance: This property absorbs the first 20 points of light damage per attack that the wearer would normally take.

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Pale Rod
Pale Rod
Club
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 20
Base Damage Rating: 17.32
Damage: 3[1d6] + 6 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Nullification: Passive: +90 Equipment Bonus to Negative Energy and Poison Spell Power.
Void Lore VI: Passive: Your Negative Energy and Poison spells gain a +16% Equipment Bonus to their chance to Critical Hit.
Improved Light Resistance: This property absorbs the first 20 points of light damage per attack that the wearer would normally take.
Durability: 250 / 250
Wood (Hardness: 25)
Around this rod, even the air itself seems to wither and die.