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Pain, the Half of Whole

Weapon Type Dagger
Damage 5.1[1d4+3] + 15 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Pull your enemies out of their own skin.
Material Steel
Durability 320
Weight 1.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Fetters of Unreality: This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable.

    Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.
  • Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Deception +{0}: +{0} Enhancement bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot
Set Bonuses
Pain and Suffering
2 Pieces Equipped:
Gain +.5\to each of your Daggers.

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Pain, the Half of Whole
Pain, the Half of Whole
Dagger
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 46.75
Damage: 5.1[1d4+3] + 15 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Fetters of Unreality: This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable.

Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.
Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Deception +{0}: +{0} Enhancement bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Set Bonuses:
Pain and Suffering:
2 Pieces Equipped:
Gain +.5\to each of your Daggers.
Durability: 320 / 320
Steel (Hardness: 38)
Pull your enemies out of their own skin.