Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 46.75
Damage: 5.1[1d4+3] + 15 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Fetters of Unreality: This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable.
Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.
Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Deception +{0}: +{0} Enhancement bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Augments:
Purple Augment Slot: Empty
Set Bonuses:
Pain and Suffering:
2 Pieces Equipped:
Gain +.5\to each of your Daggers.
Durability: 320 / 320
Steel (Hardness: 38)
Pull your enemies out of their own skin.