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Omen, Herald of the Fall

Weapon Type Falchion
Damage 6.1[2d4+6] + 15 Slash, Magic, Adamantine
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 33
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description This blade was forged in hope, which quickly became desperation. Now, it calls for the end of all who meet its edge.
Material Adamantine
Durability 420
Weight 8.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Flamescale: Adds Adamantine material type. On hit: 15d6 Fire Damage.
  • Wrath of the Zealot: You gain a Sacred Bonus to Damage equal to half your Religious Lore feats.
  • Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Sealed in Fire: This weapon burns with a sealed power. It can have its power unsealed at the Ritual Table, adding one effect. Attempting to add another will remove the original.
  • Favored Weapon: This weapon has a divine attunement and gains bonuses as if it were a Favored Weapon regardless of your Deity.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Omen, Herald of the Fall
Omen, Herald of the Fall
Falchion
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 33
Binds to Character on Acquire
Base Damage Rating: 93.73
Damage: 6.1[2d4+6] + 15 Slash, Magic, Adamantine
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Flamescale: Adds Adamantine material type. On hit: 15d6 Fire Damage.
Wrath of the Zealot: You gain a Sacred Bonus to Damage equal to half your Religious Lore feats.
Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Sealed in Fire: This weapon burns with a sealed power. It can have its power unsealed at the Ritual Table, adding one effect. Attempting to add another will remove the original.
Favored Weapon: This weapon has a divine attunement and gains bonuses as if it were a Favored Weapon regardless of your Deity.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 420 / 420
Adamantine (Hardness: 43)
This blade was forged in hope, which quickly became desperation. Now, it calls for the end of all who meet its edge.