Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 15
Binds to Account on Acquire
Base Damage Rating: 17.60
Damage: 2.5[1d8] + 5 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain.
If your target has above 1000 Hit Points, they take 100 damage.
Poisonous 4: This effect causes the edges of this weapon to drip with a vile venom, dealing 4d6 poison damage on each hit.
Nightshade Venom: Any creature struck by this weapon must succeed on a Difficulty Check 22 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds.
Wounding 2: This weapon saps the health from your enemies, dealing 2 Constitution damage on each hit.
Durability: 225 / 225
Steel (Hardness: 25)
Fires bolts that have been prepared with an incredibly powerful poison. Handle with care.