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Nightshade Shooter

Weapon Type LightCrossbow
Damage 2.5[1d8] + 5 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 15
Binding Binds to Account on Acquire
Description Fires bolts that have been prepared with an incredibly powerful poison. Handle with care.
Material Steel
Durability 225
Weight 4.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Vorpal: Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain.
    If your target has above 1000 Hit Points, they take 100 damage.
  • Poisonous 4: This effect causes the edges of this weapon to drip with a vile venom, dealing 4d6 poison damage on each hit.
  • Nightshade Venom: Any creature struck by this weapon must succeed on a Difficulty Check 22 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds.
  • Wounding 2: This weapon saps the health from your enemies, dealing 2 Constitution damage on each hit.
Augment Slots
  • Red Augment Slot

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Nightshade Shooter
Nightshade Shooter
LightCrossbow
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 15
Binds to Account on Acquire
Base Damage Rating: 17.60
Damage: 2.5[1d8] + 5 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain.
If your target has above 1000 Hit Points, they take 100 damage.
Poisonous 4: This effect causes the edges of this weapon to drip with a vile venom, dealing 4d6 poison damage on each hit.
Nightshade Venom: Any creature struck by this weapon must succeed on a Difficulty Check 22 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds.
Wounding 2: This weapon saps the health from your enemies, dealing 2 Constitution damage on each hit.
Augments:
Red Augment Slot: Empty
Durability: 225 / 225
Steel (Hardness: 25)
Fires bolts that have been prepared with an incredibly powerful poison. Handle with care.