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Nightmother's Throwing Hammer

Weapon Type ThrowingHammer
Damage 4.8[1d4+2] + 15 Bludgeon, Magic, Evil
Critical Roll (5%) 20-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 29
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Forged in the Demiplane of Dread, this weapon has been hallowed in the name of Mother Night. It holds ineffable power... and something else?
Material Steel
Durability 320
Weight 2.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. This weapon is evil, dealing an additional {0}d6 evil damage on each hit.
  • Human Bane {0}: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional {0}d10 bane damage vs. Humans
  • Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
  • Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
  • Returning: This missile will return to you.
Augment Slots
  • Orange Augment Slot

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Nightmother's Throwing Hammer
Nightmother's Throwing Hammer
ThrowingHammer
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 29
Binds to Character on Acquire
Base Damage Rating: 37.80
Damage: 4.8[1d4+2] + 15 Bludgeon, Magic, Evil
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. This weapon is evil, dealing an additional {0}d6 evil damage on each hit.
Human Bane {0}: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional {0}d10 bane damage vs. Humans
Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
Durability: 320 / 320
Steel (Hardness: 39)
Forged in the Demiplane of Dread, this weapon has been hallowed in the name of Mother Night. It holds ineffable power... and something else?