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Night Hag's Heartstone

Slot Trinket
Minimum Level 12
Binding Binds to Account on Acquire
Exclusive You may only have ONE of this unique item equipped or in inventory at any one time.
Clickie Deep Slumber (Caster Level: 5) — 5 Charges, Recharge 5/day
Description The night hags of Droaam carry these vile gems with them wherever they go, which allow them to enter the dreams of others. This particular specimen can exhaust the wearer's foes, putting them to sleep or damaging their minds with terrible nightmares.
Material Gem
Durability 130
Weight 0.10 lbs
Effects
  • Nightmare Guard: This item has a chance of terrorizing foes that hit you, applying a Mind Thrust effect when you are hit by them (dealing 5 to 40 force damage, Will vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
  • Proof against Disease +5: Grants its wearer immunity to natural diseases. This item grants +5 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 3 + their Fortitude save).
  • Proof against Poison +5: Grants its wearer immunity to natural poisons. This item grants +5 enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 3 + their Fortitude save). You have Poison Resistance.
Night Hag's Heartstone
Night Hag's Heartstone
Equips to: Trinket
Minimum Level: 12
Binds to Account on Acquire
Exclusive
Deep Slumber
Target: Foe, Positional
School: Enchantment
Spell Resistance: Yes
Induces a magical slumber to a group of enemies, rendering them helpless until attacked or for a duration of 20 seconds plus 2 per caster level. Ineffective on undead or constructs. A successful Will save negates this effect.
Caster Level: 5
5 / 5 Charges (Recharged/Day: 5)
Nightmare Guard: This item has a chance of terrorizing foes that hit you, applying a Mind Thrust effect when you are hit by them (dealing 5 to 40 force damage, Will vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
Proof against Disease +5: Grants its wearer immunity to natural diseases. This item grants +5 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 3 + their Fortitude save).
Proof against Poison +5: Grants its wearer immunity to natural poisons. This item grants +5 enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 3 + their Fortitude save). You have Poison Resistance.
Durability: 130 / 130
Gem (Hardness: 32)
The night hags of Droaam carry these vile gems with them wherever they go, which allow them to enter the dreams of others. This particular specimen can exhaust the wearer's foes, putting them to sleep or damaging their minds with terrible nightmares.