Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 16
Base Damage Rating: 13.12
Damage: 2.2[1d6] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Greater Aberration Bane: A bane weapon excels at attacking one type or subtype of creature. Against aberrations, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Sun Burst: This weapon flashes an intense burst of sunlight on any critical hit. The target is blasted for 6 to 36 of light damage and is blinded as well. Oozes and Undead take 12 to 72 light damage. A successful DC 22 Reflex save reduces the damage by half and negates the blindness.
Greater Stability: This armor grants a +4 deflection bonus to AC and a +4 resistance bonus to saves for characters of True Neutral alignment.
Densewood: One of the most important products of the forests of Aerenal, densewood is a strong, hard, heavy wood similar to iron in its properties.
Durability: 240 / 240
Wood (Hardness: 29)
Surely the tool of a Gatekeeper druid for driving back extraplanar horrors, this wooden staff is a potent weapon against such terrible foes. The fate of the item's original owner, as well as the exact age of the staff, remain unknown.