Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 7
Binds to Account on Acquire
Base Damage Rating: 7.47
Damage: 1d6 + 3 Pierce, Magic, Chaotic
Critical Roll: (5%) 20-20 / x4
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Stabbing 6: The edges of this weapon are serrated, dealing an additional 6d6 piercing damage on each critical hit.
Anarchic 2: This weapon is chaotic and used to undermine the righteous, dealing an additional 2d6 chaos damage on each hit. This effect makes the weapon chaotic aligned.
Lawful characters wielding this weapon will suffer one negative level.
Set Bonuses:
The Dread Isle's Curse:
5 Pieces Equipped:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...
Durability: 135 / 135
Steel (Hardness: 17)
When all you have is a nail, everything looks like a hammer.