BETA — This site is under active development. Data may be incomplete or incorrect.

Mythic Bone Crusher

Weapon Type Quarterstaff
Damage 4.2[1d10] + 10 Bludgeon, Magic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 26
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Infused with a magic which attunes itself to the wielder, the polished stone staff anticipates movement allowing the heavy weapon to swing effortlessly through the air.
Material Stone
Durability 340
Weight 4.00 lbs
Effects
  • +10 Enhancement Bonus: Weapons and Shields: +10 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +10 enhancement bonus to Armor Class.
  • Seeker +10: Provides a +10 enhancement bonus to confirm critical hits, and a +10 enhancement bonus to critical hit damage (before multipliers are applied).
  • Insightful Combat Mastery +6: This effect gives a +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Rockslide: This weapon stores the power of a volatile rockslide deep within. On hit, there is a chance to do massive bludgeoning damage to your enemy.
  • Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
  • Exceptional Stunning +2: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 25 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +2 exceptional bonus to the DC of your Stunning Blow and Stunning Fist abilities.
  • Dexterity +11: Passive: +11 Enhancement Bonus to Dexterity.
Augment Slots
  • Purple Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Mythic Bone Crusher
Mythic Bone Crusher
Quarterstaff
Accepts Sentience
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 26
Binds to Account on Acquire
Base Damage Rating: 37.95
Damage: 4.2[1d10] + 10 Bludgeon, Magic
Critical Roll: (15%) 18-20 / x2
+10 Enhancement Bonus: Weapons and Shields: +10 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +10 enhancement bonus to Armor Class.
Seeker +10: Provides a +10 enhancement bonus to confirm critical hits, and a +10 enhancement bonus to critical hit damage (before multipliers are applied).
Insightful Combat Mastery +6: This effect gives a +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
Rockslide: This weapon stores the power of a volatile rockslide deep within. On hit, there is a chance to do massive bludgeoning damage to your enemy.
Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Exceptional Stunning +2: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 25 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +2 exceptional bonus to the DC of your Stunning Blow and Stunning Fist abilities.
Dexterity +11: Passive: +11 Enhancement Bonus to Dexterity.
Augments:
Purple Augment Slot: Empty
Durability: 340 / 340
Stone (Hardness: 36)
Infused with a magic which attunes itself to the wielder, the polished stone staff anticipates movement allowing the heavy weapon to swing effortlessly through the air.