Drag this augment into a slot to upgrade an item to provide a +8 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +5% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +18 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +18 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +18 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +6 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +6 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +6 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +15 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +9% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +37 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +37 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +37 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +8 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +6 Enhancement bonus to your Melee Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +5 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +3% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +3 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Equipment bonus to your spell penetration. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 10d6 Acid damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +166 Equipment bonus to Acid Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +166 Equipment bonus to Light and Alignment Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +60 Enhancement bonus to your maximum Hit Points. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +15 Natural Armor bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +63 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 50 points of Fire damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14 Enhancement bonus to your Ranged Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 50 points of Sonic damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 9d6 Acid damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Acid Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Light and Alignment Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +54 Enhancement bonus to your maximum Hit Points. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14 Natural Armor bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +57 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 45 points of Fire damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your Ranged Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 45 points of Sonic damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 8d6 Cold damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Cold Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Sonic Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +20 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +50 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +10 Protection bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 40 points of Cold damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +261 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 9d6 Cold damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Cold Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Sonic Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +22 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +57 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Protection bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +16 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 45 points of Cold damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +294 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Fire Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Positive Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 9d6 Fire damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Negative Energy and Poison Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Resistance bonus to your Saving Throws. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +16 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 45 points of Acid damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Force Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Electric Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +153 Equipment bonus to Repair and Rust Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 9d6 Electric damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +36 Enhancement bonus to your Physical Resistance Rating and Magical Resistance Rating. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +57 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +16 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 45 points of Electric damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your Melee Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Fire Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Positive Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 8d6 Fire damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Negative Energy and Poison Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +10 Resistance bonus to your Saving Throws. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 40 points of Acid damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +10 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 8d6 Acid damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Acid Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Light and Alignment Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +48 Enhancement bonus to your maximum Hit Points. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Natural Armor bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +50 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 40 points of Fire damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +10 Enhancement bonus to your Ranged Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 40 points of Sonic damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Force Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Electric Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +139 Equipment bonus to Repair and Rust Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 8d6 Electric damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +32 Enhancement bonus to your Physical Resistance Rating and Magical Resistance Rating. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +50 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +14 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to absorb the first 40 points of Electric damage per attack that the wearer would normally take. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +10 Enhancement bonus to your Melee Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Enhancement bonus to your Ranged Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Equipment bonus to your spell penetration. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +1% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +3 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +3 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +3 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +2 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +1 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +1 Equipment bonus to your spell penetration. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +8% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +31 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +31 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +31 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +9 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +9 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +9 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +6 Comptence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +4 Enhancement bonus to your Melee Power. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +17 Competence bonus to your attack bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +11% Enhancement bonus to your dodge bonus. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +44 Competence bonus to your Healing Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +44 Profane bonus to your Negative Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +44 Enhancement bonus to your Repair Amplification. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your Sunder DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your Stunning DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your Trip DCs. This augment can go in a Blue, Green, or Purple Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +9 Competence bonus to your damage. This augment can go in a Yellow, Green, or Orange Augment Slot.
Drag this augment into a slot to upgrade an item to provide a +8 Enhancement bonus to your Melee Power. This augment can go in a Yellow, Green, or Orange Augment Slot.