Wizardry II: Passive: +50 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
Efficient Metamagic - Enlarge I: The additional spell point cost for using the Enlarge Metamagic feat is reduced by 1 SP.
Ice Lore III: Passive: Your Cold spells gain a +13% Equipment Bonus to their chance to Critical Hit.
This pair of gloves are cold to the touch and once belonged to Molb, a powerful water savant.