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Mechanical Trap Parts

Description Leftover parts salvaged from a physical trap. These can be used by industrious rogues at device workstations in various trapmaking recipes such as: 10 cold parts + 10 mechanical parts = 10 weak cold traps.

To find out more about trapmaking purchase 'Old Sully's Guide to Practical Trapmaking' from the Free Agents vendor in the Harbor (access unlocked with 75 Free Agents favor).
Weight 0.00 lbs
Mechanical Trap Parts
Mechanical Trap Parts
Leftover parts salvaged from a physical trap. These can be used by industrious rogues at device workstations in various trapmaking recipes such as: 10 cold parts + 10 mechanical parts = 10 weak cold traps.

To find out more about trapmaking purchase 'Old Sully's Guide to Practical Trapmaking' from the Free Agents vendor in the Harbor (access unlocked with 75 Free Agents favor).
Used In
Device Workstation 103 recipes
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Ingredients
Created
This Acid Trap deals 110d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Created
This Acid Trap deals 120d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Created
This Acid Trap deals 130d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Created
This Average Acid Trap deals 30 to 180 points of acid damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
This Average Cold Trap deals 30 to 180 points of cold damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 cold damage to target area.
Ingredients
Created
This Average Fire Trap deals 30 to 180 points of fire damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 fire damage to target area.
Ingredients
Created
This Average Force Trap deals 30 to 180 points of force damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 force damage to target area.
Ingredients
Created
This Average Lightning Trap deals 30 to 180 points of electricity damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 electricity damage to target area.
Ingredients
Created
This Average Sonic Trap deals 30 to 180 points of sonic damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.

D&D Dice: Deals 30d6 sonic damage to target area.
Ingredients
Created
This basic spell trap casts a Blindness effect on nearby enemies when activated.
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