BETA — This site is under active development. Data may be incomplete or incorrect.

Maw, the Dracolich's Bite

Weapon Type Kukri
Damage 5.6[1d4+3] + 15 Slash, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 33
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Death and fire flow from his mighty jaws.
Material Steel
Durability 370
Weight 2.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Guardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
  • Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
  • Legendary Armor-Piercing +5: +5 Legendary bonus to Bypass enemy fortification
  • Sealed in Fire: This weapon burns with a sealed power. It can have its power unsealed at the Ritual Table, adding one effect. Attempting to add another will remove the original.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Maw, the Dracolich's Bite
Maw, the Dracolich's Bite
Kukri
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 33
Binds to Character on Acquire
Base Damage Rating: 52.33
Damage: 5.6[1d4+3] + 15 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Guardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
Legendary Armor-Piercing +5: +5 Legendary bonus to Bypass enemy fortification
Sealed in Fire: This weapon burns with a sealed power. It can have its power unsealed at the Ritual Table, adding one effect. Attempting to add another will remove the original.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 370 / 370
Steel (Hardness: 43)
Death and fire flow from his mighty jaws.