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Maelstrom

Weapon Type Greataxe
Damage 1.5[1d12] + 3 Slash, Magic, Chaotic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 8
Binding Binds to Character on Acquire
Description A big, heavy, double-bladed axe wieldable only with two hands.
Material Steel
Durability 180
Weight 12.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Frost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit.
  • Anarchic: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Maelstrom
Maelstrom
Greataxe
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 8
Binds to Character on Acquire
Base Damage Rating: 13.75
Damage: 1.5[1d12] + 3 Slash, Magic, Chaotic
Critical Roll: (5%) 20-20 / x3
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Frost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit.
Anarchic: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 180 / 180
Steel (Hardness: 18)
A big, heavy, double-bladed axe wieldable only with two hands.