Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 6
Base Damage Rating: 3.15
Damage: 0[1d10] + 3 Bludgeon, Magic, Adamantine
Critical Roll: (5%) 20-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Smiting: On Hit: 4 to 24 Bane damage to Constructs.
On Vorpal Hit: If a construct struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the construct has above 1000 hit points, it takes 100 damage.
Durability: 120 / 120
Adamantine (Hardness: 26)
This adamantine heavy mace has been infused with spells of unmaking.