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Lightning Rod

Weapon Type Quarterstaff
Damage 1d6 + 4 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 8
Description A long, stout staff of wrought iron that can be used as a simple weapon. The Lightning Rod crackles with electricity and arcane power.
Material Steel
Durability 160
Weight 4.00 lbs
Effects
  • +4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
  • Magnetism: Passive: +54 Equipment Bonus to Electric Spell Power.
  • Shock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit.
  • Lesser Lightning Resistance: This property absorbs the first 3 points of electricity damage per attack that the wearer would normally take.
Augment Slots
  • Red Augment Slot

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Lightning Rod
Lightning Rod
Quarterstaff
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 8
Base Damage Rating: 7.87
Damage: 1d6 + 4 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Magnetism: Passive: +54 Equipment Bonus to Electric Spell Power.
Shock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit.
Lesser Lightning Resistance: This property absorbs the first 3 points of electricity damage per attack that the wearer would normally take.
Augments:
Red Augment Slot: Empty
Durability: 160 / 160
Steel (Hardness: 18)
A long, stout staff of wrought iron that can be used as a simple weapon. The Lightning Rod crackles with electricity and arcane power.