Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
Insightful Intelligence +6: +6 Insight bonus to Intelligence
Transform Kinetic Energy: Each time you are hit in melee combat there is a chance that the energy of the blow will be converted into Spell Points.
Rune Arm Charge Rate: +30%: This Rune Arm has a 30% Enhancement bonus to its Charge Rate.
Sovereign Lightning Strike: This item crackles with power, flickers of lightning emanating from it. On a strike of a Natural 20 that is confirmed as a critical hit, this item will strike your foe with a tremendous burst of lightning. A DC 100 Reflex save will prevent half of this damage.
Rune Arm Imbue: Electrical VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 24 points of electrical damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments:
Green Augment Slot: Empty
Conduit of the Titans:
2 Pieces Equipped:
+3 Artifact bonus to Rune Arm DCs
+6% Artifact bonus to Electric, Repair, and Force Spell Critical Chance
+30 Artifact bonus to Electric, Repair, and Force Spell Power.
When all you have is a hammer, everything looks like a nail.