BETA — This site is under active development. Data may be incomplete or incorrect.

Legendary Sunken Blasphemy

Weapon Type Kama
Damage 4.8[1d6+2] + 15 Slash, Magic, Evil, Adamantine
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 29
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Commissioned as thanks for a daring rescue by a prodigal monk, these matching blades were lost at sea decades ago. The inscription on the blade reads 'a small repayment' in flowing Elven script. Whoever this 'Arkat' was, he must have done something very heroic.
Material Cold Iron
Durability 350
Weight 2.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Unholy {0}: This weapon is used by the wicked to smite the pure, dealing an additional {0}d6 evil damage on each hit. This effect makes the weapon evil aligned.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augment Slots
  • Red Augment Slot
Set Bonuses
Find the balance...
... but do not stray too close to any one edge.
Instead, find true balance...
... from somewhere in the middle.

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Legendary Sunken Blasphemy
Legendary Sunken Blasphemy
Kama
Accepts Sentience
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 43.05
Damage: 4.8[1d6+2] + 15 Slash, Magic, Evil, Adamantine
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Unholy {0}: This weapon is used by the wicked to smite the pure, dealing an additional {0}d6 evil damage on each hit. This effect makes the weapon evil aligned.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Bleeding {0}: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does {0}d8 bleeding damage to those that are vulnerable to it.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Find the balance...:
... but do not stray too close to any one edge.
Instead, find true balance...:
... from somewhere in the middle.
Durability: 350 / 350
Cold Iron (Hardness: 49)
Commissioned as thanks for a daring rescue by a prodigal monk, these matching blades were lost at sea decades ago. The inscription on the blade reads 'a small repayment' in flowing Elven script. Whoever this 'Arkat' was, he must have done something very heroic.