BETA — This site is under active development. Data may be incomplete or incorrect.

Legendary Stormreach Guardian's Hammer

Weapon Type Warhammer
Damage 4.8[1d8+2] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 29
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.
Material Steel
Durability 355
Weight 5.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
  • Crushing {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each critical hit.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
  • Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augment Slots
  • Red Augment Slot
Set Bonuses
Renegade Champion (Legendary)
3 Pieces Equipped:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+3 Artifact Bonus to Rune Arm DCs
+30 Artifact Bonus to Repair Amplification

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Legendary Stormreach Guardian's Hammer
Legendary Stormreach Guardian's Hammer
Warhammer
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 50.60
Damage: 4.8[1d8+2] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Crushing {0}: This effect causes the edges of this weapon to ripple with force, dealing {0}d6 force damage on each critical hit.
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Shockwave: On Vorpal, this weapon triggers a Shockwave, striking its target with bludgeoning damage and dealing damage to surrounding enemies.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Renegade Champion (Legendary):
3 Pieces Equipped:
+1 Artifact Bonus to Critical Multiplier on a 19-20
+3 Artifact Bonus to Rune Arm DCs
+30 Artifact Bonus to Repair Amplification
Durability: 355 / 355
Steel (Hardness: 39)
Left behind by a fallen member of the Stormreach Harbor Guard, this hammer still has strikes left in it.