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Legendary Stonework Beam

Weapon Type Quarterstaff
Damage 4.6[1d6] + 13 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 28
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Though it retains all the toughness expected from Dwarven stonework, this beam is surprisingly sprightly.
Material Stone
Durability 360
Weight 4.00 lbs
Effects
  • +13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
  • Percussive Maintenance {0}: Each strike from this weapon vibrates with disruptive levels of energy, interrupting your target's concentration. This weapon's strikes deal {0} Wisdom damage on each hit.
  • Improved Paralyzing: Any creature struck by this weapon must succeed on a DC 25 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
  • Quality Deception +{0}: +{0} Quality bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
  • Shield Bonus +{0}: This effect protects its wielder, providing a {0} Shield bonus to Armor Class. This does not stack with an equipped shield.
Augment Slots
  • Red Augment Slot

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Legendary Stonework Beam
Legendary Stonework Beam
Quarterstaff
Accepts Sentience
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 28
Binds to Account on Acquire
Base Damage Rating: 29.92
Damage: 4.6[1d6] + 13 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
Percussive Maintenance {0}: Each strike from this weapon vibrates with disruptive levels of energy, interrupting your target's concentration. This weapon's strikes deal {0} Wisdom damage on each hit.
Improved Paralyzing: Any creature struck by this weapon must succeed on a DC 25 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
Quality Deception +{0}: +{0} Quality bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Shield Bonus +{0}: This effect protects its wielder, providing a {0} Shield bonus to Armor Class. This does not stack with an equipped shield.
Augments:
Red Augment Slot: Empty
Durability: 360 / 360
Stone (Hardness: 43)
Though it retains all the toughness expected from Dwarven stonework, this beam is surprisingly sprightly.