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Legendary Spider's Bite

Weapon Type Greataxe
Damage 6[1d12+4] + 16 Slash, Magic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 35
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This axe cleaves deep and leaves its poison behind.
Material Steel
Durability 450
Weight 12.00 lbs
Effects
  • +16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
  • Poisonous 7: This effect causes the edges of this weapon to drip with a vile venom, dealing 7d6 poison damage on each hit.
  • Toxic 16: This effect causes the edges of this weapon to drip with a vile venom, dealing 16d6 poison damage on each critical hit.
  • Nightshade Venom 117: This weapon contains a sinister, powerful poison. Struck enemies will be poisoned, and must succeed on a DC 117 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds. This poison may only affect one enemy every 6 seconds.
  • Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Legendary Spider's Bite
Legendary Spider's Bite
Greataxe
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 35
Binds to Account on Acquire
Base Damage Rating: 86.90
Damage: 6[1d12+4] + 16 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
Poisonous 7: This effect causes the edges of this weapon to drip with a vile venom, dealing 7d6 poison damage on each hit.
Toxic 16: This effect causes the edges of this weapon to drip with a vile venom, dealing 16d6 poison damage on each critical hit.
Nightshade Venom 117: This weapon contains a sinister, powerful poison. Struck enemies will be poisoned, and must succeed on a DC 117 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds. This poison may only affect one enemy every 6 seconds.
Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 450 / 450
Steel (Hardness: 45)
This axe cleaves deep and leaves its poison behind.
Found In
QuestChest
Flocked Together Decomposing Chest Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.