Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 31
Binds to Account on Acquire
Base Damage Rating: 70.40
Damage: 5.2[1d10+4] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Construct Bane 6: This weapon is attuned specifically to disrupt creations, dealing an additional 6d10 bane damage vs. Constructs
Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
Acidic 6: This effect causes the edges of this weapon to drip with acid, dealing 6d6 Acid damage on each hit.
Augments:
Isle of Dread: Scale Slot (Weapon) : Empty
Set Bonuses:
The Legendary Dread Isle's Curse:
5 Pieces Equipped:
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
Durability: 395 / 395
Wood (Hardness: 41)
A mallet destined to repair a ship - or to destroy one. Its acidic and flaming enchantments are excellent against sturdy constructs.