Legendary Shards of the Deep
Accepts Sentience
Equips to: Main Hand
Minimum Level: 35
Binds to Account on Acquire
Base Damage Rating: 51.45
Damage: 6[1d6+2] + 16 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
Piercing 7: The edges of this weapon have serrated edges, dealing an additional 7d6 piercing damage on each hit.
Smashing 16: The edges of this weapon are blunted, dealing an additional 16d6 bludgeon damage on each critical hit.
Disintegrate 7: Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 7d20+72 untyped damage.
Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 430 / 430
Steel (Hardness: 45)
Small crystals from deep within the Underdark are embedded in strips of fabric, worsening wounds left by striking fists.