Legendary Platinum Knuckles
Accepts Sentience
Equips to: Main Hand
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 43.05
Damage: 4.8[1d6+2] + 15 Bludgeon, Magic, Pierce
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Transmuted Platinum (Epic): This weapon, made of transmuted platinum, is slightly magically unstable, and has a chance to transfer its magic to those it strikes. Struck enemies have a small chance to turn into transmuted platinum, preventing all movement, with a DC of 70 negating this effect.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Bonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
Seeker +13: +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
Doublestrike +15%: +15% Enhancement bonus to Doublestrike chance.
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
Set Bonuses:
Legendary Part of the Family:
(3) Set:
+15% Artifact bonus to Doublestrike
+15 Artifact bonus to Melee Power
+15% Artifact bonus to damage versus the Helpless
+30% Artifact bonus to Fortification Bypass
Durability: 410 / 410
Cloth (Hardness: 42)
Dust those knuckles, punk.
These Handwraps take both your Gloves and Weapon slots - equipping a pair of gloves will unequip these Handwraps, and vice versa.