Base Damage Rating: 41.40
Damage: 4.8[1d4+2] + 15 Pierce, Magic
Critical Roll: (5%) 20-20 / x4
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Trace of Madness: You can almost hear faint, panicked voices when this item is close to you. Perhaps the latent power of this item's hint of madness could be brought out by some catalyst.
Piercing {0}: The edges of this weapon have serrated edges, dealing an additional {0}d6 piercing damage on each hit.
Heartseeker VII: On Critical Hit: 15 to 90 Piercing damage from weapons with a x2 Critical Multiplier, 15 to 120 Piercing damage from weapons with a x3 Critical Multiplier, and 15 to 150 Piercing damage from weapons with a x4 or greater Critical Multiplier.
Screeching {0}: This effect causes the edges of this weapon to pulse with sound, dealing {0}d6 Sonic damage on each critical hit.
Maiming {0}: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +{0}d8 damage.
Something very wrong lies somewhere deep within.