This roughly spherical, dark gray lump of matter takes on the rough impression of any object that brushes close by. This item is resonating like the Altar of Subjugation.
Weight
0.00 lbs
Legendary Material Essence
Binds to Account on Acquire
This roughly spherical, dark gray lump of matter takes on the rough impression of any object that brushes close by. This item is resonating like the Altar of Subjugation.
Your target's currently equipped weapons gain the ability to bypass Chaotic damage reduction. An item can have only one temporary item enchantment at a time.
Your target's currently equipped weapons gain the ability to bypass Evil damage reduction. An item can have only one temporary item enchantment at a time.
Creates 50 flaming arrows within your inventory. This spell requires and consumes 1 normal or masterwork arrow. Flaming arrows do an extra 1 to 6 points of fire damage on a successful hit. Conjured ammunition vanishes if you log out.
Your target's currently equipped weapons gain the ability to bypass Good damage reduction. An item can have only one temporary item enchantment at a time.
Your target's currently equipped weapons gain the ability to bypass Lawful damage reduction. An item can have only one temporary item enchantment at a time.
A burst of water quenches flames. Lingering fire spells, such as Wall of Fire, are dispelled. Your allies are cured of any lingering fire damage effects, and recieve a +15 enhancement bonus to fire resistance. Your enemies recieve a -20 penalty to cold and electricity resistance. The resistance bonuses and penalties increase to 25 at caster level 8, and 35 at caster level 12. They last one minute.
Fiery enemies, such as fire elementals, take 27 to 33 cold damage per 4 caster levels, to a maximum of 108 to 132. A successful fortitude save halves the damage, and negates the resistance penalties. D&D Dice: Deals 2d4+25 cold damage per 4 caster levels.
Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a 30% enhancement bonus to fortification and positive healing amplification.