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Legendary Masthead

Weapon Type GreatCrossbow
Damage 5.2[2d8+2] + 15 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Exotic Weapon Proficiency
Minimum Level 31
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This Great Crossbow was fashioned out of the ropes, sails, and pulleys from a crashed and sunken ship.
Material Wood
Durability 410
Weight 12.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Cursespewing: On a natural 20 attack roll, this weapon lashes out with a vengeful curse that confers a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 6d6+6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds, to a maximum of 1 minute.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Augment Slots
  • Isle of Dread: Scale Slot (Weapon)
  • Red Augment Slot
Set Bonuses
The Legendary Dread Isle's Curse
5 Pieces Equipped:
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...

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Legendary Masthead
Legendary Masthead
GreatCrossbow
Accepts Sentience
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 31
Binds to Account on Acquire
Base Damage Rating: 82.23
Damage: 5.2[2d8+2] + 15 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Cursespewing: On a natural 20 attack roll, this weapon lashes out with a vengeful curse that confers a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 6d6+6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds, to a maximum of 1 minute.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Augments:
Isle of Dread: Scale Slot (Weapon) : Empty
Red Augment Slot: Empty
Set Bonuses:
The Legendary Dread Isle's Curse:
5 Pieces Equipped:
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
Durability: 410 / 410
Wood (Hardness: 41)
This Great Crossbow was fashioned out of the ropes, sails, and pulleys from a crashed and sunken ship.