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Legendary Inferno Sniper

Weapon Type Longbow
Damage 4.8[1d8+2] + 15 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 29
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Blazing vengeance from above.
Material Steel
Durability 370
Weight 3.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
  • Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
  • Fire Vulnerability: On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augment Slots
  • Red Augment Slot
Found In
QuestChest
White Plume Mountain Chest 2 Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Legendary Inferno Sniper
Legendary Inferno Sniper
Longbow
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 50.60
Damage: 4.8[1d8+2] + 15 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
Fire Vulnerability: On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augments:
Red Augment Slot: Empty
Durability: 370 / 370
Steel (Hardness: 39)
Blazing vengeance from above.