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Legendary Greenstone Dagger

Weapon Type Dagger
Damage 4.8[1d4+2] + 15 Pierce, Magic, Crystal
Critical Roll (10%) 19-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 29
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This green stone has crystallized into something deadly.
Material Crystal
Durability 330
Weight 1.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a DC 100 Fortititude save or be slain.
  • Deadly +10: +10 Competence bonus to Weapon Damage.
  • Seeker +13: +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • Deception +10: +10 Enhancement bonus to hit and +16 to damage for any hit that would qualify as a sneak attack.
  • Crystal: Rumor has it that the crystal this item is made from comes from Riedra and has certain qualities in common with crysteel. Crystal weapons are able to overcome the protective damage reduction of many Quori creatures, which can be resistant to other weapons. Spell failure chances for armors and shields made from crystal are also decreased by 10%.
Augment Slots
  • Red Augment Slot

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Legendary Greenstone Dagger
Legendary Greenstone Dagger
Dagger
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 39.60
Damage: 4.8[1d4+2] + 15 Pierce, Magic, Crystal
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a DC 100 Fortititude save or be slain.
Deadly +10: +10 Competence bonus to Weapon Damage.
Seeker +13: +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
Deception +10: +10 Enhancement bonus to hit and +16 to damage for any hit that would qualify as a sneak attack.
Crystal: Rumor has it that the crystal this item is made from comes from Riedra and has certain qualities in common with crysteel. Crystal weapons are able to overcome the protective damage reduction of many Quori creatures, which can be resistant to other weapons. Spell failure chances for armors and shields made from crystal are also decreased by 10%.
Augments:
Red Augment Slot: Empty
Durability: 330 / 330
Crystal (Hardness: 39)
This green stone has crystallized into something deadly.