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Legendary Garos' Malice

Weapon Type Shortsword
Damage 5.5[1d6+2] + 15 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 30
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description A shortsword imbued with the essence of a powerful red abishai. It assails those it is wielded against with flames, and its attacks on unaware targets are stronger.
Material Steel
Durability 355
Weight 2.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Flaming Blast 6: This weapon burns with deadly magical fire, dealing 6d6 Fire damage on a successful hit, and an additional 6d6 Fire damage on a critical hit.
  • Legendary Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
  • Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Overwhelming Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with overwhelming fire damage.
Augment Slots
  • Red Augment Slot
  • Orange Augment Slot

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Legendary Garos' Malice
Legendary Garos' Malice
Shortsword
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 30
Binds to Account on Acquire
Base Damage Rating: 49.50
Damage: 5.5[1d6+2] + 15 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Flaming Blast 6: This weapon burns with deadly magical fire, dealing 6d6 Fire damage on a successful hit, and an additional 6d6 Fire damage on a critical hit.
Legendary Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Overwhelming Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with overwhelming fire damage.
Augments:
Red Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 355 / 355
Steel (Hardness: 40)
A shortsword imbued with the essence of a powerful red abishai. It assails those it is wielded against with flames, and its attacks on unaware targets are stronger.