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Legendary Crimson Chain

Armor Type Medium Armor
Armor Bonus +33
Max Dex Bonus 10
Armor Check Penalty -1
Spell Failure 25%
Proficiency Medium Armor Proficiency
Race Absolutely Excluded Warforged
Minimum Level 31
Binding Binds to Account on Acquire
Description A suit of chainmail crafted for Droaam troops to make them react more swiftly. When the wearer is struck by an attack, it will sometimes increase the speed of his or her movements and attacks briefly.
Material Mithral
Durability 454
Weight 40.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Dexterity +14: +14 Enhancement bonus to Dexterity
  • Reflex +12: +12 Resistance bonus to Reflex saves.
  • Dodge +14%: +14% Enhancement bonus to Dodge.
  • Legendary Air Guard: This weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds.
  • Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Augment Slots
  • Green Augment Slot
  • Colorless Augment Slot

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Legendary Crimson Chain
Legendary Crimson Chain
Medium Armor
Equips to: Armor
Medium Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 31
Binds to Account on Acquire
Armor Bonus w/ Dex: +43
Armor Bonus: +33
Max Dex Bonus: 10
Armor Check Penalty: -1
Spell Failure: 25%
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Dexterity +14: +14 Enhancement bonus to Dexterity
Reflex +12: +12 Resistance bonus to Reflex saves.
Dodge +14%: +14% Enhancement bonus to Dodge.
Legendary Air Guard: This weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds.
Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Augments:
Green Augment Slot: Empty
Colorless Augment Slot: Empty
Durability: 454 / 454
Mithral (Hardness: 45)
A suit of chainmail crafted for Droaam troops to make them react more swiftly. When the wearer is struck by an attack, it will sometimes increase the speed of his or her movements and attacks briefly.